Download PDFOpen PDF in browserExamining the Gaming Subcultures through the Lens of Finnish Game Journalism: From the 1980s to the 2010sEasyChair Preprint 12094 pages•Date: June 20, 2019AbstractThe present paper continues the contemporary trend of local game historiography. It outlines a macro-level overview on the sociocultural evolution of gaming subcultures through the lens of Finnish game journalism. The paper approaches its subject by focusing on the gamut of subcultures within Finnish gaming culture. These subcultures have formed around, for instance, general computer hobbyism, preferred computers/gaming platforms, programming, software piracy, specific game genres and/or particular games. The paper is divided into five sections, according to the developmental phases of Finnish game journalism. These journalistic waves are concurrent with the development of game technology and behavioural changes of gamers as consumers. They also highlight the appearance and prominence of various subcultural practices in a given time period. Keyphrases: Finland, game history, game journalism, press, subcultures
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